Was updated, with a beginner’s introduction to the digital zone system. The ImageJ plugin Color Transformer 2, and some otherĬonvert to and from Chess960 numbers mathematically, without lookup tables. Was updated with more methods of print and mount resizing. The Mouse Pointer Random Number Generator Was updated, with a new downloadable script. It now includes four translations and six methods of consulting, including coin odds with yarrow stalks, playing cards, and fractal images. Was uploaded, including four fractal image generators and a JavaScript complex number class definition. (The Polytonic Greek Virtual Keyboard, The Unicode Range Viewer, The Surrogate Pair Calculator, Including animations and calculators for solar events and moon phases, Was updated, including complete chromatic adaptation output, and parameters for Display P3. The family tree now goes back to William the Conqueror and includes two Mayflower families. It includes a JavaScript Zone plate generator that calculates the width of the outermost zone. Was updated to be simpler and more interactive.Ī comparison of PhotoLine’s interpolation methods So that it appears rectilinear when viewed straight on. Hue/Saturation Channels – extracts a hue or saturation channel from an RGB image Glamour Blur – selective contrast reduction for portraits RG Color – convert RGB images to the RG color space Retinex – adjust lightness and color based on human vision Very High Radius High Pass Contrast – high radius high pass contrast enhancement for large images Saturation Mask – create a saturation or chroma mask for a hue/saturation layer Ultimate Hue/Saturation Control – selectively adjust chroma and vibranceĬhannel Saturation – adjust the chroma and vibrance of four or six opponent colors independently Very High Radius Shadows/Highlights – a Shadows/Highlights control for large images Very High Radius Contrast Mask – contrast masking for large images Very High Radius Unsharp Mask – high radius unsharp mask contrast enhancement for large imagesĪdaptive Histogram EQ – dramatic contrast or detail enhancementĪdaptive Contrast Curve – adaptive contrast enhancement Fine USM Sharpen/Deblur – full control over the unsharp masking and deconvolution processes: luminosity mode, halo elimination, very high amounts, edge masking, and blend ranges
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